Loss control
Steam that leaves the system is completed work thrown away. Contain it so the
Dryer and Condenser get their input, instead of letting the loop bleed value.
Checkpoint: no steam escapes and the Dryer and Condenser keep running on their input.
Layout judgment
Overly long routes add travel time and jam points. Redraw each line to the
shortest path that still feeds its machine, and group related systems close
together.
Checkpoint: material reaches every machine over a shorter line with nothing backing up.
Hazard reading
Terrain like lava can route or contain a flow you would otherwise build machines
to move. Read what the environment already does before adding more gear to fight
it.
Checkpoint: terrain holds a boundary the machines no longer need to contain.