S Sandustry Tips
Planning tools

Sandustry Tools: Chains and Research Checklist

These tables map the early production chains so you can build around them. Use them to lay out a shaker line, budget water, or decide which research to buy next.

Production chains Research order Water budget
Verified against v0.5.5 on 2026-08-20 Official reference
Balance in Early Access

Plan before you spend

These chains reflect the current build, not a permanent rule. Confirm each step against the mechanic reference before locking in a big layout.

Production Chain Reference

Early game balance clusters around sand, water, shakers, and seeds. These are the chains players plan against most.

Chain Process Output Planning note
Gold line Wet Sand → Shaker Gold Yield is a chance per pass, not a fixed count; diagonal placement feeds more drops per cycle
Seed line Burnt Residue → Kinetic Press, dropped from height Gold + Seeds Leave output clearance below the press
Flower line Wet Seed → Planter Box Flower Destroy flowers for Gold and Amethelis
Water loop Capture steam and return it to water Water Steam carries water upward before you have pipes
Cold biome Burn snow Steam Rises and condenses back to water

Research Checklist

A spoiler-light order for your first gold, then logistics, then the seed loop.

Full research order · Upgrade priority · Light sources: Flashlight, Flare Gun, Wall Light