S Sandustry Tips
Building hub

Choose the Right Sandustry Building for Your Bottleneck

Open the machine that matches the problem in front of you: make first Gold, move water, sort mixed output, grow flowers, or extend a route that no longer fits on one level.

First Gold Move water Sort solids Grow flowers
Start here

Pick the machine by symptom or goal

  • No Gold output: open Shaker
  • Water will not reach the target: open Pump and Pipe
  • Mixed solids need separating: open Filter
  • Need vertical lift instead of sideways travel: open Launcher

Machine Guides That Solve Common Factory Blocks

Go straight to the machine page that matches the exact job. That is usually faster than reading a broad progression guide and guessing which building matters.

First Gold

Shaker

The first building that produces Gold: feed it Wet Sand, collect Gold below and Residue above.

Gold and Seeds

Kinetic Press

Drops Burnt Residue from 25 or more blocks up to mint Gold and the Seeds that start farming.

Tier 4 processing

Steam Dryer

Presses Amethelis into Dry Amethelis with steam from below, feeding late-game crafting.

Cold automation

Snowmaker

Converts Water into Snow using Energy when the cold branch needs a steady automated supply.

Gas to liquid

Condenser

Official sources place it on gas-to-liquid branches, including Florin to Florinol conversion and Steam-family Water return routes.

Automation

Drones

Sweeper, Digger, Recon, and Hauler drones take over cleanup, digging, scouting, and transport.

Horizontal transport

Conveyor Belt

Moves solid pixels sideways, blocks liquids, gases, and players, and reverses with Shift.

Vertical transport

Launcher

Lifts solid pixels up a tower and throws them out an angled top, blocking nothing.

Fluid transport

Pipe

Carries Water between a Pump and a Liquid Vent, ignores other blocks, and never moves Lava.

Fluid intake

Pump

Drinks non-lava liquid in its tile through a central 2x2 area and feeds it to Pipes.

Sorting

Filter

A configurable Conveyor Belt that lets one pixel type drop through instead of riding on.

Fluid output

Liquid Vent

Deposits Water supplied by Pipes through a central 2x2 area, scaling with more Pumps.

Processing

Processing Buildings

No single "Processing Plant" exists; find the right machine among the Shaker, Kinetic Press, and Steam Dryer.

Growth

Planter Box

Turns a Wet Seed into a Flower on contact, then passes only Gold and Amethelis through.

Community

Blueprints

Important for players looking for layouts, examples, and shared factory thinking.

Reference

Wiki Hub

Jump between building, mechanic, and material references as a layout grows.

Before rebuilding

Judge a machine by input, output, and neighbor systems

  • Understand what job the machine actually solves
  • Compare layout tradeoffs before rebuilding too much
  • Connect the building with the mechanics it depends on
  • Decide whether a shared blueprint is worth copying directly
Selection rule

Open the page closest to the failure point

If solids stop moving, open the transport building. If a resource is missing, open the machine that should create it. If a route cannot fit, open the building that changes height, direction, or filtering.

The shortest path to a fix is usually the machine touching the failed tile.

Choose the next machine by job

Pick the machine family that matches the job in front of you: first Gold, Water transport, farming, heat, or logistics.

What you still need from the detail pages

Building order, throughput, and layout decisions still belong on the specific building, mechanic, and troubleshooting pages linked here.

Featured Questions

Which building should you use first in Sandustry?

The answer depends on the job. If you need first Gold, start with the Shaker. If you need Water transport, look at Pump, Pipe, and Liquid Vent. If you need farming, open Planter Box.

How do you choose the right building in Sandustry?

Choose by the failure or bottleneck you are solving, not by the machine name alone. Start with the input, output, and neighbor systems the building depends on.

Primary Sources