Core belt rule
A Conveyor Belt moves solid pixels horizontally in its facing direction, blocks liquids, gases, and players, and usually looks "stuck" only because the front pixel has nowhere valid to go.
What still depends on the route
Final throughput and the best logistics layout still depend on the receiving tile, the next machine, and how cleanly the rest of the route stays open. Verify the handoff before blaming the belt body.
Featured Questions
How do Conveyor Belts work in Sandustry?
They carry solid pixels horizontally in the direction they face, while liquids ignore the belt direction and flow as normal terrain behavior.
Why is my Conveyor Belt not moving items in Sandustry?
The most common cause is not the belt body but the front pixel having nowhere valid to go, or the route facing the wrong direction.