S Sandustry Tips
Materials hub

Find the Sandustry Material Your Factory Needs Next

Choose the material that matches your missing step: Gold for first progress, Seeds for renewable output, Fluxite for upgrades, Florinol for power, or Auralite for the late chain.

Get Gold Start Seeds Make Fluxite Route power
Quick picks

Open the material closest to your current block

  • No first unlocks yet: open Gold
  • Need renewable drops: open Seeds and Flower
  • Need upgrade material: open Fluxite
  • Power chain stalled: open Florinol
  • Late chain confusion: open Auralite or Amethelis

Material Pages by Factory Job

Each material page answers three things: where it comes from, what it unlocks, and which machine or mechanic you should inspect next.

Base

Sand

Dropped by Dirt and doubled by water into Wet Sand, the input of your first Gold machine.

Early

Gold

Sifted from sand and dropped by flowers, gold marks the first working production loop.

Organic

Flower

Grown from a Wet Seed on a Planter Box; each head holds 4 Amethelis and 1 Gold.

Ore

Copper Ore

Found in small underground veins and dug into Copper for later processing steps.

Upgrade

Fluxite

The resource used to upgrade tools, weapons, and drones; also made by the Flux Emanator.

Organic

Seeds

Seeds come from Burnt Residue on a Kinetic Press and grow into flowers that drop Gold and Amethelis.

Special

Auralite

Processed from Aurixite, condensed into Auralite Crystals, and broken down into Aura by the Aura Extractor.

Late-game

Amethelis

Drops from flowers and becomes Dry Amethelis in a Steam Dryer for late-game crafting.

Void line

Redsand

Mined from Redsoil and combined with Void Petals to create Voidbloom.

Energy

Florinol

A liquid condensed from Florin that generates Energy and powers the late-game factory.

Late-game

Voidbloom

Feeds the Flux Emanator, which processes it into Fluxite.

Thermal

Cinder

Dropped by Scoria and re-ignited into Lava by a Flamethrower, the movable form of heat.

Thermal

Scoria

What Snow turns Lava into; break it apart to collect Cinder.

Exploration

Artifacts

Ancient objects found underground that grant boons when you unlock them.

By bottleneck

Match the missing material to the next page

  • Stuck on gear? Read the Fluxite page.
  • Want renewable Gold? Follow Seeds into flowers.
  • Planning the Tier 5 unlock? Check Amethelis.
  • Exploring deep routes? Look at Artifacts.
Evidence boundary

Use material roles before trusting exact ratios

The item set is still in Early Access, so this index keeps to where each material comes from and what it is for, based on the official wiki and store descriptions, rather than quoting recipe numbers that can change.

Next step

Jump from a material page into the factory layout that uses it. Start with Factory Blueprints when the bottleneck is already identified.