Open the material closest to your current block
- No first unlocks yet: open Gold
- Need renewable drops: open Seeds and Flower
- Need upgrade material: open Fluxite
- Power chain stalled: open Florinol
- Late chain confusion: open Auralite or Amethelis
Choose the material that matches your missing step: Gold for first progress, Seeds for renewable output, Fluxite for upgrades, Florinol for power, or Auralite for the late chain.
Each material page answers three things: where it comes from, what it unlocks, and which machine or mechanic you should inspect next.
Dropped by Dirt and doubled by water into Wet Sand, the input of your first Gold machine.
Sifted from sand and dropped by flowers, gold marks the first working production loop.
Grown from a Wet Seed on a Planter Box; each head holds 4 Amethelis and 1 Gold.
Found in small underground veins and dug into Copper for later processing steps.
The resource used to upgrade tools, weapons, and drones; also made by the Flux Emanator.
Seeds come from Burnt Residue on a Kinetic Press and grow into flowers that drop Gold and Amethelis.
Processed from Aurixite, condensed into Auralite Crystals, and broken down into Aura by the Aura Extractor.
Drops from flowers and becomes Dry Amethelis in a Steam Dryer for late-game crafting.
Mined from Redsoil and combined with Void Petals to create Voidbloom.
A liquid condensed from Florin that generates Energy and powers the late-game factory.
Feeds the Flux Emanator, which processes it into Fluxite.
Dropped by Scoria and re-ignited into Lava by a Flamethrower, the movable form of heat.
What Snow turns Lava into; break it apart to collect Cinder.
Ancient objects found underground that grant boons when you unlock them.
The item set is still in Early Access, so this index keeps to where each material comes from and what it is for, based on the official wiki and store descriptions, rather than quoting recipe numbers that can change.